Archive for July, 2020

Wakizoids: Trader

Posted in Games, Godot on 04/07/2020 by imekon8

Still working in Godot, a space trading game based on Asteroids but with aliens, mining ships, planets etc.

space1

This uses a parallax object to achieve infinite starfields.

TuneMachine

Posted in .NET, C#, Melody Mine, Music, Programming, Windows, WPF on 04/07/2020 by imekon8

I’ve started writing a new tool to help generate MIDI output. The song part consists of chunks of patterns that get output to MIDI when play is activated.

song

Patterns describe the notes to output:

pattern

These are notes – but not as you’d know them. The scale and mode (see the top) describe which notes get used (in this case C Major). That way any notes you play are always “musical” as the scale isn’t chromatic (i.e. all the twelve notes) but on a scale.